De curând am început să circul iar cu RATB-ul. Cauzele nu contează prea mult, însă important este că am început iar să mă lovesc de programul deseori haotic al autobuzelor, cât și de controlorii companiei.

Nu mă întelege greșit! Am întâlnit și controlori cu care am interacționat în moduri pline de respect, în fața cărora nu mi-ar fi jenă, în mod normal, să platesc amenda, îm cazul în care nu mi-am achitat taxa de călătorie. Însă exista ceva ce absolut toți controlorii au în comun – fac discriminare etnică și socială, iar unii chiar sexuală. Dovezile le puteți vedea și voi zi de zi, când îi întâlniți. Am să încerc a vorbi despre ele cât mai pe scurt.

Discriminare SEXUALĂ

Desi este cea mai rar întâlnită, există din plin. Culmea este ca nu ține de varianta ”normal” întâlnită și atât de promovată de adepții si adeptele fenismului, ci exact de opusul ei. Cel mai bun exemplu este un controlor de pe ruta tramvaiului 32, care are ”prietene” pe care le ”iarta” extrem de ușor cand le prinde fără taxa de călătorie achitată. Respectiva domnișoară lucrează la Covrigăria Luca de la Unirii și am auzit-o personal cum spunea unei colege: ”Uite, el e controlorul care mă lasa sa scap cand nu am bilet!” (arătând către respectivul om, ce se îndepărta de chioșc). Țin să menționez ca același controlor, în timpul unui control, a fost rugat să verifice un card ce fusese taxat și nu ”declanșase”, dar a refuzat vehement. Am fost martorul acelei intervenții și vă pot spune că singurul sau scop era să dea amendă, profitând de defecțiunea cardului cu pricina, reîncărcat chiar înaintea respectivei călătorii. Niciun argument nu l-a putut convinge măcar să verifice declarația ”vinovatului”, in ciuda faptului că i-a fost prezentată până și chitanța.

Discriminare ETNICĂ

Am scris anterior despre una din experiențele mele extrem de neplăcute cu controlorii RATB. Aveam probleme cu spatele și mă deplasam greu, așa ca am decis să merg 2 stații cu troleibuzul, pentru a ajunge la casa de bilete. Mi s-a refuzat orice fel de ”scuză” și mi-au fost reținuți banii de abonament lunar (expirat chiar în ziua anterioară) în contul amenzii. În același ”raid”, un barbat de etnie rromă si cele 3 femei din aceeași etnie au fost lăsați să plece fără a fi luați la întrebări nici măcar de jandarmii de la punctul de control.

Nu te așteptai la asemenea discriminare, nu? Ei bine, de atunci am mai întâlnit câteva cazuri în care controlorii RATB se feresc de la a cere dovada plății călătoriei din partea persoanelor de etnie rroma, dacă aceștia sunt în grupuri de minim 3 persoane, indiferent de vărstă și sex, dar prezentând comportamente specifice.

Discriminare SOCIALĂ

Aceasta este cea mai des întâlnită, din nefericire. Și, precum în cazurile anterioare, ține de exact opusul înțelesului clasic. Daca esti un om murdar, urât mirositor, vorbești tare cu tine însuți, niciun controlor RATB nu-ți va cere socoteală pentru plata călatoriei. Asemenea oameni se pare că au dreptul, conform RATB, să ocupe 2, 3 sau chiar 4 locuri în transportul în comun, făra a fi luați la întrebări. Chiar și cu asemenea specimene lângă tine, riști sa primești amendă făra ca respectivii reprezentanți ai RATB să îi deranjeze. Mai rău este că, daca se revoltă călatorii de acea ignoranță a controlorilor, se întâmpla unul din două lucruri.

1) Controlorul va spune că nu este treaba lui și că, dacă nu vă convine prezența respectivelor persoane, să le dați personal afara. Partea asta nu prea o ințeleg, deoarece, conform mesajului atât de des auzit în mijloacele de transport în comun ale RATB, plata călătoriei este menită să ne sporească confortul. Controlorii sunt un fel de autoritati ce verifica buna purtare a călatorilor, însă doar a celor care muncesc, restul având dreptul, conform spuselor unui controlor, sa circule gratuit, deoarece sunt ”oameni săraci”.

2) Controlorul poate lua atitudine și să roage respectiva persoană să coboare. Nu, nu cere dovada plății călătoriei și nu amenință cu mersul la poliție, în cazul refuzului de a achita amenda, ci doar coboară acea persoană din mijlocul de transport. Apoi revine nonșalant la a percepe amenda de la cineva care a uitat să-și reîncarce cartela deoarece se grăbea să ajungă la muncă.

 

În caz că vreun reprezentant al RATB citește aceste rânduri, va adresez o simplă întrebare:

UNDE ESTE EGALITATEA ÎN DREPTURI?

Un plătitor de taxe este taxat imediat, fără niciun fel de avertisment până la următoarea abatere (este posibil, deoarece majoritatea cartelelor sunt nominale) sau să tratați cu indulgență cazurile mai speciale (când abonamentul este expirat în ziua anterioară sau persoana are probleme, precum impedimente fizice sau întârzieri de salariu). În același timp vă este atât de ușor să vă ”spălați pe mâini” de obligatiile ce vă revin, de a trata pe toata lumea în același mod, fie ca este om sărac sau rrom/tigan, eventual ”femeie cu nuri evidenți”, român, om al muncii, tânăr sau bătrân.

Eu plătesc fiecare călătorie, pe un traseu unde autobuzele vin din când în când, de obicei câte 2 (împreună) la 30-40 minute. Și se pare ca, în ochii CONTROLORILOR RATB, sunt doar un delicvent ce POATE FI MULS DE BANI. Deoarece am un loc de muncă și-mi pasă de efectul propriei persoane asupra celor din jur, înseamnă că am drepturi mai mici ca a celor ce dorm cu picioarele pe scaune, polueaza fonic si olfactiv, uneori si vizual (nu am vazut niciodata un controlor care să ceară cardul unui tip transpirat, cu suncile la libera atingere a celor din jur).

Kripto out.

25 Jun 2014

Warspace – Starship Duels – STRATEGY

Author: Kripto | Filed under: Games, Povesti subiective

In a previous article i’ve written about the game Warspace – Starship Duels, available on Android and iOS. Since then i played against a lot of opponents and i reached the conclusion that there is a need for another article, to cover the basic strategy needed to make things more interesting.

If you want to know who i am, just look in the Global Leagues tab and you’ll find me there. Or just meet me on the battlefield and see why i consider there is a need for such article.

I’ve been playing the game for some time now and, while dealing with some overpowered opponents made me enjoy the game less, i chose to Scrap my overpowered ship in favor of more fair configurations. I say it at plural because now i own 3 ships, each in a different class.

If you want to do the same thing, there are no real-money costs involved, since almost everything (except top tier ships) can be acquired using Eonars (in-game coin).

As stated in the previous article, the ship weight is the main matchmaking factor. To reiterate, Weapons Upgrades weigh 2 tons/point, Ship Hull weighs 1 ton/point and the other attributes only weigh 1/3 tons/point.

The ship classes and their benefits added with each threshold (Abilities) are as follows:

– 1 to 19 tons – Corvette – none

– 20 to 39 tons – Frigate – Deep Scans (50 Eonars / 3 DS or 150 Eonars / 10 DS)

– 40 to 69 tons – Destroyer – Airstrike (50 Eonars / 1 AS or 150 Eonars / 4 AS)

– 70 to 99 tons – Cruiser – Regenerating Defenses (50 Eonars / 15 RD or 150 Eonars / 50RD)

– 100 to 124 tons – Heavy Cruiser – Micro-Jump (50 Eonars / 3 M-J or 150 Eonars / 10 M-J)

– 125 to 174 tons – Battleship – Disruptor (50 Eonars / 3 shots or 150 Eonars / 10 shots)

– 175 to 249 tons – Dreadnought – Repair Bots (50 Eonars / 15 RB or 150 Eonars / 50 RB)

– 250 tons and over – Super Dreadnought – Reserved ONLY for older players, who passed the 250 tons limit before it was implemented. These ships can no longer be upgraded, but expect to meet one in battle, from time to time, if you pass 220 tons.

The creators of the game, the good guys at NANOKI, take special care to point out that it doesn’t matter in which class you fight. The Global League points are calculated only by winnings, not by weight.

 *

Now let’s go back to the strategy part.

The real challenge is to build a ship that has a bit of everything – mobility, good Hull, bad-ass Weapons and acceptable Defenses. The tonnage difference in matchmaking is of about 25-30 tons, so, while playing in a lower class, you may encounter ships from a higher one. This proves to be a problem even for me, but i’m sure i left some Heavy Cruiser (once or twice even Battleship) owner dazzled because they lost in front of a mere Cruiser. So, if you want to be able to do the same, just start off with the tips bellow!

 

The main rules i fallow when building a new ship (done it 4 or 5 times thus far) is:

1 – Your ship hull must take at least 1.5x your own most powerful inflicted damage before being destroyed. 2x would be better and 3x is actually optimal.

This helps when you don’t predict correctly the enemy’s attack. Even if they hit you with their secondary weapon, they still need 3 shots to take you down. Unfortunately, this rule doesn’t always help, for example when you encounter much heavier ships.

2 – Defend well against Lasers and Canons by upgrading Shields and Armour!

Your main weapon should be used at least 1.5 times before breaching your own Defense. The percentage is smaller than the one used with the Ship Hull because Regenerating Defenses restore up to 30% of the Defenses (compared to Repair Bots, that can repair only up to 10% of the hull) and can be acquired much faster. Point Defenses can be at about 75% of the others not because they are less used, but because it’s much easier to “turn the other cheek” when the enemy is far away.

3 – Keep it mobile!

Your Engines and Thrusters must ALWAYS keep up with the other upgrades. If not, you’ll just be a sitting duck. You can have the most powerful Weapon on the battlefield, but if there is an obstacle, one like me is going to shoot at you from behind it. Or, when there is no place to hide, i’ll get out of your optimal range and take you out before you can (most of the times).

 

The new rules of ship-building have been made to protect new players against Snipers. These guys used to have a light ship, equipped with a very powerful weapon. You can still encounter a couple of those, but they are no longer a large nuisance. So, when building your new ship, you’ll have Overweight warnings. This only means that the Weapon is too heavy for your ship, so you have to increase total weight. Actually it means you have to have at least 2 weapons upgraded at all times – a Primary one and a Secondary one. Fortunately, the NANOKI Games guys thought about weapon nerfing problems this system would create with heavier classes, so, as you go along, this limitation get more flexible.

Having two closely upgraded weapons isn’t, actually, a bad thing. It helps to have two similar powered weapons, but only after you pass 175 tons. Why? Simple – the element of surprise and a partial immunity to Disruptors (read bellow).

*

But before talking about battles, let’s talk Abilities. In the previous article, i said that, at lower weights, all but the Defense Regeneration are cost ineffective. This is not completely true… Let’s talk about each one and how they can help you in the planning phase.

General thoughts – buy them in bundles! This means you should shop when you have 150 Eonars.

1 – Deep Scans.

These are useful if you activate them at the beginning of the battle. During the planning phases that fallow you’ll see what you’re dealing with. As for most of the Abilities, one Deep Scan cost 15 Eonars/use. At lower classes you’ll be making around 14-18 Eonars/WIN (at best), so don’t throw these like pebbles! When facing the same class as you, just go to a certain range, defend against the certain weapon best at that range and wait for the opponent to shoot you. This is where the first rule of Ship Building comes in handy.

Don’t just trust that the opponent used his/hers best weapon! Calculate if the damage taken (even if you chose the right defense) matches your own most powerful weapon. If it does, then you know to turn the other cheek. If it’s much lower, then watch the opponent’s positioning and try to predict what weapon would you have prepared for if you positioned yourself in that manner. Activate the appropriate defense and then continue.

WARING – Deep Scans show you the base weapon damage, so just watch out for the most upgraded one! Mind the obstacles and the distances when reading the Scan, to properly defend!

2 – Airstrike.

Can be used only ONCE in a match. The Airstrikes can be countered with the appropriate defense, because they are based on the three Weapon types. But they ignore obstacles, which can be either nice or annoying, depending on which side of the attack you stand.

This used to be the loser’s or the winner’s Ability, but it was nerfed (thank you Nanoki!). It is very useful against much more powerful opponents. But be mindful that you must insure you win that battle, or else, you’ll lose money. They now cost around 50 Eonars/shot, so they are only appropriate for those who really need the win.

I only have one rule for Airstrikes – use ONLY in desperation, at the end of a battle, as the last damage dealt. Otherwise the Airstrike can be easily countered by Repair Bots.

3 – Regenerating Defenses.

This ability is awesome! Regenerating Defenses can be bought in bundles of 50, at the price of 150 Eonars. This means that you spend about 3 Eonars each round your Dense is regenerating. So, if you regenerate 6 times, you’ll be spending a total of 18 Eonars on that battle. It’s still a lot less than 15 Eonars/shot for any of the other Abilities, but it adds to the total cost of the battle.

Don’t forget that the initial regeneration rate is of 2%. You can spend 25 Eonars for each 2% upgrade, reaching a regeneration rate of 30%. So try to first make enough Eonars to upgrade to maximum, and then activate them, or else you’ll be spending money to no avail.

They help A LOT, minimizing damage from the opponent’s main weapon. At any stage, in ANY ship class, they are a “must have on” kind of Ability. When i had to chose between upgrading the ship or waiting to make enough cash to buy 50 Regenerating Defenses, guess what i chose!

So, kids, what do we say to Regenerating Defenses?

Yes Sir! Thank you Sir! Can i have another, Sir?

Just use them with moderation, when both the frontal and back defenses need it.

4 – Micro-Jump.

This Ability acts a bit like the Dimension Gate in Heroes. You can choose a direction and, in a limited range of 2000 m, you move ignoring all obstacles. It doesn’t even matter if you’re a sitting duck (see the Engine and Thrusters section). Of course, it costs 15 Eonars/use, so use it wisely! It also has a cool-down timer, so you can use it only every other round.

5 – Disruptor.

The Disruptor is the main Ability to use against weapon-stacking opponents. These guys are residues since before the rules that prevent “sniping” with one overpowered weapon. Unfortunately, they cost you 15 Eonars/shot, so you’ll find yourself losing cash to avoid a loss. But, honestly, there are plenty of fish in the sea, so you’ll be able to make up for the loss. Just make sure you have enough.

Of course, this Ability is also meant to be used to limit opponent’s main weapon. Just make sure to avoid one of the worst mistakes i’ve encountered in my experience. The opponent Disrupts my Lasers, for example, but still defend with Shields, which means they are easy peaking for Missiles or Cannons, whichever i chose to use at that time.

6 – Repair Bots.

They work just like Regenerating Defenses, but can help you recover only up to 10% of Ship Hull. In the planning phase, there is a huge difference between the two. Regenerating Defenses show immediately the percent of hull that has been repaired, while Repair Bots only act AFTER the planning phase is over. This means that, when you shoot an enemy that has only 10 Hull remaining out of 50, if they have the Bots active, you’ll need to inflict a minimum of 15 Hull damage. For me it works just fine, because several times the opponents tried to inflict only enough damage to take me down, but i actually had regenerated the Hull and didn’t get destroyed.

Best use – when you choose the wrong defense. Main requirement –tougher the hull means bigger regeneration.

Just keep the ability always on and replenish it, making sure to stack at least 100 left (just in case of prolonged battles).

So, kids, what do we say to Repair Bots?

Yes Sir! Thank you Sir! Can i have another, Sir?

Fortunately, they don’t initiate if the enemy hasn’t broken through your defenses, but still, use with moderation, since they also cost 3 Eonars/use.

*

And now let’s talk about the battles. I’ll try not to divulge too much of what makes me so hard to beat, even by much heavier ships (2 wins, 1 draw and 1 loss out of 4 battles using a 137 tons Battleship against a 176 tons Dreadnought), so i’ll keep this part a bit short.

Warspace – Starship Duels is a game based mainly on ship configuration, but also on real skill in predicting the opponent’s moves while using the map bonuses and surroundings to your advantage.

Try to place yourself in a certain weapon’s range and defend against it. This way you’ll take less damage from any of the other two. If you have a good memory, try to remember what other opponents favor – you’ll be sparing a lot of Deep Scans (and the adjoined Eonars).

If you can hide behind an Obstacle, Defend against another Weapon than the one affected by that specific obstacle. Best to hide behind corners, just in case you have to run. And you’ll certainly have to. The straight sides of the Obstacles only block you. Of course, there are times when going straight for the center of a straight side is useful, but usually i did it out of the desperation to protect the regenerating side of my defenses.

Don’t forget you have 3 Weapons! If you upgrade them all together, you’ll inflict a lot of surprise, but too little damage to the enemy’s hull. Just keep a main and a secondary weapon. The main rule about this is to be able to deal at least 30% damage to ANY undefended Hull. I’ve encountered a lot of people good with all three weapons, but not good enough to win the battle. The reason for their ineffectiveness is the Ability: Repair Bots. They could deal a maximum of 18-20 damage which, against a Ship Hull of 60 with Repair Bots active, translates into 12-14 real damage. Meanwhile i depleted their shields and, even if they used Regenerating Defenses, they received a huge amount of damage.

Mind your environment! You have FOUR maps, out of which only one allows Normal Weapon Damage. So be careful, because the advantage goes both ways and both you and your opponent can deal up to 21% more damage than normal (i included the 10% First Shot bonus). This means your shields are much easier depleted, so… “run Forest, run!”. In my language there is a saying that translates like this: “Running (from battle) is not nice, but it’s healthy.” So, when the need arises, go hide behind an obstacle or, if the opponent doesn’t favor Lasers, right behind his ass.

One thing to remember is that even the best players are playing by the rules. So please, try not to hit me with Airstrikes EVERY SINGLE TIME! If ANY player is dependent on them and use them immediately, i don’t get upset for losing, because i know that he/she is actually not able to get too far in the game. I find myself also amused, since i know they spent at least 37.5 Eonars in a battle worth no more than 30. This kind of player reminds me of the most dangerously stupid species: HUMANS, who kill on sight everything that moves just because they don’t understand it. Most of my fights don’t even involve Abilities (and i have a good stack of at least 15 each), let alone Airstrikes.

So, try to understand these tips, pass them on, promote the game and don’t forget to have fun!

See you in space!

Kripto out.

26 May 2014

Dictatura

Author: Kripto | Filed under: Politica & Economie, Povesti subiective

Conform Dictionarului Explicativ al Limbii Romane:

Dictatura = conducere a socitatiiii exercitata de o clasa sociala dominanta. (fig.) putere absoluta, control; purtare despotica, tiranica.

Dupa parerea mea Dictatura inseamna de fapt delegarea puterii decizionale altcuiva, cetateanul de rand avand impresia ca tot ce simte si gandeste este gresit, deci trebuie dictat de altcineva, mai “calificat”.

Se pare ca am devenit o societate condusa aproape exlclusiv de Marketing.  Absolut totul in viata noastra se petrece, mai nou, fie dupa niste tipare vechi de cand lumea, fie incercand sa atingem modele pe care le luam, initial, in ras.

Acele tipare vechi de care spun sunt cele bisericesti si “traditionale” (cum e bine sa faci, ce face toata lumea), lucruri care nu au nici un fel de legatura cu realitatea erei informatiei. Desigur, avand in vedere ca prostia e la moda, ignoranta il face pe omul normal sa dea impresia ca respecta acele tipare, in timp ce incearca din rasputeri sa faca orice altceva. Modele pe care le-am vazut atat de usor urmate sunt cele ale pitipoancelor si pitiponcilor, din ce in ce mai in verva la TV. Apoi mai vin reclamele, care ne spun ca un tip e frumos doar ras peste tot si castiga minim 5000 euro pe luna, iar o femeie este atragatoare doar daca se imbraca cu haine de firma si se da cu 20 creme “de ingrijire”.

M-am bucurat cand am vazut, din intamplare, un articol despre cum a interzis parlamentul Marii Britanii o reclama la crema antirid cu Julia Roberts. Lucrez in domeniul publicitatii si stiu in ce hal se poate modifica o imagine, dar acolo era chiar nesimtire. Vad reclame pentru diverse produse, construite astfel incat nu mai incearca doar sa te faca sa cumperi ceva ce nu ai nevoie sau nu doresti. Ele au inceput sa “construiasca” noi modele de viata, sa provoace readaptarea cutumelor in functie de… De ce? Pe sleau: in functie de imaginatia unor oameni platiti sa faca asta.

Citeam un articol in Academia Catavencu, despre cum “barbatii” normali sunt plini de par, cu burta, stau toata ziua la televizor, considera femeia un obiect si nu stiu decat sa traga ragaituri si parturi. Acel articol era “inchinat” metrosexualui care se pare ca este “masculul nou” si este desconsiderat de “masculul clasic”. Sincer, nu mai am nici o problema cu tipii care fac asta. E cel mai simplu mod de a prinde si patrunde cat mai multe tipe, pentru ca oricum doar aparenta conteaza… si uneori sarmul (capacitatea de a minti frumos). Ce m-a enervat a fost ca respectiva “reporterita” (cauta explicatia cuvantului in Dex) are un sot cu barba mai mare ca a mea, iar pe Facebook avea la profil o fotografie intr-un costum din cele pe care le facea bunicul.

Revenind la cutume readaptate, am ramas aproape mirat de cat de multe din lucrurile din “reality show”-ri prostesti se reflecta in viata de zi cu zi. Standarde comportamentale, metode de alegere a anturajului si locurile unde se poate petrece timpul sunt clar dominate de ce se vedea la TV. Un bun exemplu l-am intalnit ascultand emisiunea de radio a lui Mircea Badea. El spunea ca a fost in diverse tari straine, iar un roman se mira ca s-a simtit bine acolo fara sa se duca in cluburi. Eu intreb doar: “Ai vazut cine danseaza de fapt in cluburi?”. Raspunsul la vedere, dar evitat, este: “Fetele platite.”. Deci oamenii nu se distreaza, ci incearca sa isi arate disponibilitatea si “capacitatile” intr-un loc de congregare al altor membrii din aceeasi specie. Acolo fiecare mascul si femela isi expun “blana” sau pielea (aparenta fizica si genetica), consuma diverse produse (teritoriul, resursele) si isi etaleaza miscarile (dansul imperecherii). Deci, practic, folosind metode invatate de la produsul imaginatiei celor ce calculeaza scenariile pentru a soca si tine omul cu ochii in ecran, omul normal isi etaleaza instinctele animale… si cam atat.

Marketingul e o poveste si mai complicata. In functie de produs, fiecare urmareste un anumit target, in functie de elemente ce tin de la preferinte intr-un anumit domeniu pana la aparenta fizica. Ce, nu ai intuit de ce Google+ nu da voie sa introduci decat date adevarate? E pentru ca informatiile de inregistrare de pe orice site de socializare (Hi5, Netlog, Neogen, Tweeter, Flickr, Facebook, Google+) sunt surse de venit, fiind vandute companiilor de marketing pentru a orienta reclama, pentru a intelege mai usor “targetul” si a crea imagini mai ademenitoare. Iti garantez ca cel putin o data la cateva zile cumperi sau ti se face pofta de ceva de care nu ai nevoie, doar pentru ca in subconstient ti s-a implantat o reclama, o marca, un produs.

Se pare ca cei ce controleaza universul Media au invatat bine elementele de indoctrinare si control al deciziilor folosite de veacuri de catre institutiile Bisericesti. De exemplu vina si alegerea drumului mai greu. Cand a fost utlima data cand ai ales drumul mai greu, mai dificil, pur si simplu pentru ca ai considerat varianta cea mai buna, nu doar pentru ca era singura varianta ramasa sau pentru ca te face sa te simti mai important/a?

Nu, nu propovaduiesc abstinenta. Dar as vrea sa vad neincredere si acolo unde isi are locul (vezi articolul: Incredere).

Kripto out.

23 Apr 2014

Warspace: Starship Duels

Author: Kripto | Filed under: Games, Povesti subiective

This is a review of what i claim to be the best online mobile game i have encountered ever since i came into contact with Smart phones and Tablets. So, if you don’t like games, feel free to skip to any other article you may like on my website.

***

The story begins with me receiving a new Smart phone from work. I already had a collection of e-books, so, as any person who spends a lot of time in public transportation, i looked for a good game. Warspace – Starship Duels came into my attentions as i was looking for turn-based strategy games. Little did i know it was actually just a couple of weeks old, still in development.

All i noticed was that THIS was the game i was looking for.

At first glance, the 3D graphics and environment reminded me a lot of the only 3D Strategy game i love – Homeworld. Warspace – Starship Duels doesn’t have 3D movement, but the game play is still immersive and fun, especially since you get to play against other players.

What i really like about it is that it made use of the classical Rock-Paper-Scissors system, made popular by Starcraft. Of course, it has some tweaks, but this only makes the game more interesting.

What is the game about? Simple PvP strategy, concentrated around one upgradeable ship. Of course, if you want, you can unlock the other 2 ship slots and have yourself a bang.

Here are the main details you should know about the game.

First of all, this is not a pay-2-win game! You can buy almost anything with in-game earnings, called Eonars.

Eonars are earned at the end of every battle. Don’t worry if you lose at first – you’ll still win some Eonars. The calculations for your winnings are based on 3 variables: fight ending (x3 Win, x2 Draw, x1 Lose), ship class (based on the two ships weight) and comparing status of the 2 opponents (the tougher the opponent, the more money you get).

You begin by choosing a ship. First you have access the lowest class (see Ships 1 to 5). After you manage to take some awards, you’ll be able to buy a new ship, but not all at once (Ships 6 to 10). If you want and have the cash, you can choose to buy, using real money, one of the top tier ships (11 to 15).

Each ship has it’s own bonuses. The lower and higher tiers of ships have a relatively equilibrated (between them) set of bonuses, while the medium tier, the ships that you get by wining achievements, are more spread out. For example, the best free ship is Trench 9. But be very careful,  since choosing a ship from the lower and top tiers must be based on the kind of strategy you’re going for!

The strategy is based on both the map type and obstacles and the upgrades.

Upgrades are very easy to understand. As i said earlier, the fighting is based mainly on a rock-paper-scissors system, but also on some real turn-based strategy.

First you have your weapons: Lasers (for close combat), Canons (for medium-range combat) and Missiles (for long range combat). Each of the weapons has an optimal damage distance. Don’t worry, inside the planning phase of the duel you’ll see where you should move to use the full power of the weapon. Just remember – no enemy is stationary, so you’ll also have to predict their movements!

Second, you have the defenses. These are: Shields (will stop ALL Laser damage), Armor (against Canon damage) and Point Defenses (you guessed it, great against Missiles). But these are not unlimited. You have to upgrade their stopping power. Or else, if, for example, you defend with 10 points of Shield against someone who inflicts 15 points of Laser damage, you’ll still receive 5 points of Hull damage. Or, if you have 10 points of Shield and get hit by a Laser that does 7 points of damage, you’ll only remain with 3 points of shield. In short, the defenses deplete as they absorb damage. But, if you defend with Armor or Point Defenses against the 7 points Laser,  you’ll receive full damage.

One more fact about Defenses: they are bi-directional. This means they defend your front and back separately. If your front Defenses are depleted, you can still avoid damage by turning the proverbial “other cheek” and not take any damage.

Damage out of what? Well, let’s go to Systems.

Third upgrade tab is Systems. It contains Hull, Engine and Thrusters upgrades.

The Hull is your ship’s life. When you take damage (either through defense’s depletion or choosing the wrong defense), your life goes down.

Engines are the ones who let you move around the battlefield. These push the total mass of your ship around, so, the higher your weight, the more you need to upgrade the Engines. We’ll be talking about weight shortly, so just bare with me.

Thrusters dictate the angle at which the ship can turn. As with Engines, Thrusters must be upgraded to keep up with your ship’s weight.

The ship’s weight increases with each upgrade. There are several markers that put your ship in a new category each time you reach it, up to a maximum of 250 tons. There are some players that played the game since before the maximum tonnage was implemented, so they are not bound by it, since they already went over that weight. I owned a Super Dreadnaught, but then “i took an arrow to the knee” and decided the game wasn’t interesting with it, so i scrapped it. Of course, i made good use of the 30% return in cash and built another ship. Back on track now…

Weapons upgrades are the most expensive. They cost you 2 tons for each point. The hull costs you 1 ton for each upgrade point. All the other upgrades (Shields, Armor, Point Defenses, Engines and Thrusters) cost 1/3rd of a ton.

Why are the last 2 ones important? Well, let’s just say i won a lot of games against players with have Hull and Weapons, but couldn’t move around. This meant i kept moving around, hiding behind obstacles, changing which side they hit and getting way out of their weapon range (which significantly lowers the damage they inflict).

Oh, great, now you’re going to ask about obstacles…

Well… let’s start with the maps. You have four maps on which you can move almost freely. The main difference between them is that you have 3 that give you bonus to each kind of weapon and one where all weapons do normal damage. So, if you favor a certain weapon and you end up on the map that favors it, you inflict 15% more damage with that particular weapon. Just watch the info on the loading screen and you’ll see it.

Each map has obstacles. Sometimes you get one, sometimes you get a lot more. The obstacles have two main characteristics: they halve a certain weapon’s damage (if it stands between the two opponents) and you can’t pass through them. You have the asteroids that affect Canons, the Red Clouds that halve the damage of Lasers and the Blue Clouds that, of course, make Missiles ineffective. One thing i noticed is that, if you are spawned inside a cloud, all your weapon damages are going to be cut in half, BUT you can move out of it in any direction.

Because of obstacles, it’s a must to ALLWAYS have your Thrusters and Engines maxed out. They can be used as they were meant to, but this doesn’t mean they can’t be useful to also “herd” the enemy in a “killing zone” (if you know how and have the appropriate upgrades).

There is one more tab to the upgrades section, but you needed to know all of this data to be able to understand all of what comes next. It contains Abilities.

The abilities are weight-free and consumable additions to the fight. They are unlock by increasing your ship’s weight. These are as follows: Deep Scan, Airstrikes, Dense Regeneration, Microjumps, Disruptors and Repair Bots.

Deep Scans, once activated, reveal details about your opponent’s ship (defenses and weapons), which you can use to adapt your tactics.

Airstrikes are “the desperate man’s weapon”. You can use them ONCE in a battle, but can make the difference between a loss and a draw. They can be stopped by the appropriate Defense, but Obstacles do not affect them, so be prepared to receive a full hit.

Defense Regeneration does exactly this – whenever you get to the planning phase, a percentage of your dense, if it got depleted, is going to regenerate up to 30% of its net value. From what i’ve seen, it actually regenerates 1/3rd of your defense’s net value.

Microjumps allow you to move at ANY POINT inside a 2000 meters radius, ignoring obstacles and, most of all, at a full 360 degrees radius. Good for surprising your enemy and hiding behind obstacles.

Disruptors, when used, disable a weapon of choice in the opponent’s arsenal. This helps you regenerate the shield and maybe get that spare time you needed  to win the fight.

Repair Bots work just like Defense Regenerations, but on your hull. The limit is of maximum 10% repaired, so is of use especially when your hull is well upgraded.

In my opinion, using Scanners and Airstrikes at lower levels is extremely ineffective, since they cost much more than one battle’s winnings. At medium levels, even Microjumps and Disruptors have become ineffective, so i rarely use them. Defense Regeneration and Repair Bots are the MUST HAVE of the Abilities, but only combined with a ship configuration that takes full advantage of them.

***

This is it about the ships and. You’ll learn ship building while playing.

Speaking of playing, you have here some photos of what the battles consist of.  First you start the fight, then wait for an opponent to be available. Before the fight, you’re able to see a comparison between the player’s stats. Then comes the planning phase, where you chose the position, weapon and defense. Then the fight animation, where each of you can see the damage dealt and received. If you’re both still alive, there is going to be another planning phase, until one or both of you die. At the end, you’ll see the Eonars calculation (the last value shows you how much or less powerful the enemy was), and afterwards the points earned in the Global League.

Honestly, the “Skill” points are calculated by a system so flawed, i stopped taking notice and concentrated ONLY on the Global League and Eonars.

Final conclusions about Warspace – Starship Duels:

Great game to play! Easy to understand and handle by almost anyone who likes turn based strategy (Heroes Saga included) and isn’t enthusiastic only at the sight of flashy animations (you know you’ve seen them in too many games). You have to have a strategic and adaptive mind all the way or… you’ll end up putting the game aside.

TRY IT! Just have a fully charged battery when you start playing.

Kripto out.

19 Dec 2013

Cetatea Neamtului

Author: Kripto | Filed under: Povesti subiective

Una din serile anterioare, mergând către metrou împreună cu colegii de muncă, mi-am amintit câteva versuri din poezia “Cetatea Neamțului”, scrisă de George Coșbuc. Știu că, citind diverse păreri critice despre scrierile sale, a fost acuzat de o expunere prea idilică vieții. Dar, dacă stai să te gândești, având în vedere ce curriculum deprimant aveam în cadrul studiului literaturii române (vezi articolul “O programa deprimanta”), am dezvoltat și noi, elevii, o nevoie de lectură relaxantă. Știu că sună stupid expresia, dar “pe vremea mea” existau doar două moduri de a te distra cu cuvintele: bancurile cu raspândire orala și scrierile amuzante. Iar, după cum probabil știi, mai tot ce se găsește în literatura română sub denumirea de “comedie”, nu prea este pe înțelesul copiiilor. Până si scriitorii, adunându-se la cenacluri, se distrau compunând texte amuzante, uneori chiar porcoase. Poate nu știai, dar nu numai Ion Creangă (cu ale lui “Povestea lui Ionică cel prost” sau “Poveste p**ii”) se mandrea cu asemenea compuneri, ci inclusiv prea cunoscutul Mihai Eminescu se zvoneste ca a compus poezii pentru momentele amuzante (vezi aici cateva exemple).

Deci, așadar și prin urmare, în era “stand-up comedy”, comediilor comerciale, umorului de penibilitate, “trolilor”, bancurilor insultătoare și “festelor” (care sunt mai mult umor de înjosire), încearcă să citești aceasta poezie, poate cu voce tare, către un copil!

“Sunt cu ceară picurate
Filele-n bucoavna mea,
Dar citesc, cum pot, în ea.
Spune-acolo de-o cetate
Care “Neamţul se numea
Şi-au zidit-o, spune-n cronici,
Nemţi, germani sau teutonici.
E ruină azi de veacuri.
Unde-o fi? Vezi asta-i greu!
Cine credeţi că sunt eu
Ca să ştiu atâtea fleacuri!
Cui va şti, îi dau un leu.
Zici că afli-n cărţi de şcoală?
Aş! Rămâi cu mâna goală.
Deci, în ceasul dimineţii,
Când prânzesc acei ce au,
În cetate-aici erau,
Lângă comandantul pieţii,
Toţi străjerii şi-aşteptau,
Povestind şi-ntinşi pe iarbă,
Chisăliţa să le fiarbă.
Dar, pe când Guzgan răstoarnă
Mămăliga din ceaun,
Din clopotniţă Tăun
Sun-afurisit din goarnă.
Unu-i strigă: – “Eşti nebun!
Altul: – “Ce-ai tu dacă strigă?
I-o fi dor de mămăligă.
Dar se-ntorc spre zid plăieşii;
Văd pe şes un nor de oşti.
– “Măi Istrate, tu-i cunoşti:
Turcii sunt?î – “Ba, parcă leşii,
Vin încoace.î – “Păi, sunt proşti?
Bat şi ei cel drum, ca mânzul,
Să ne strice nouă prânzul.
Leşi erau. Sobiesky-vodă
Rătăci p-aici prin văi,
Căci pe-atunci era la modă
Vara, când plecau la băi,
Regii meşteri în bătăi
Să-şi ia drumul încotrova
Totdeauna prin Moldova.
Şi plecau fără merinde
Căci aşa era bonton
Să mănânce tot plocon,
Ce puteau ici-colo prinde.
Dar acest slăvit Ion
Îşi avu-n desagi slănina.
Şi-i pierdu, să-i bată vina!
Deci, cu oşti, vestitul rigă,
Cum umbla pe-aici flămând
Şi simţi, prin văi trecând,
Aburi calzi de mămăligă,
Ştiu şi eu ce-i dete-n gând,
Că-şi opri deodată pasul,
Tot trăgând în vânt cu nasul.
-îE vrun praznic în cetate.
Ştefan vodă… El mi-ar da!
– “Cred că nu, măria ta,
Că-i un drac şi jumătate,
Nu prea dă, că-i el aşa.
– “Mie, nu? Să-ncrunt sprânceana!
Eu ori el bătu Vieana?
Domn ca mine cât trăieşte
Nu-i deprins să-nghită-n sec.
Iar un general zevzec,
Răspunzând pe latineşte
Zise: – “Dobre cioloveci!
Şi-ntinzând sub zid armata,
Iată-l ciolovecul gata.
Şi bum-bum apoi cu tunul,
– “Fire-ar ei de râs, poleci!
Mai pe vine să te pleci,
Cârlănaş! Şi dă ceaunul
Mai departe, tu, Berheci,
Că ni-l sparg cu-mpuşcătura –
Măi Spancioc, mai ţine-ţi gura.
Dar plăieşii din cetate
Răspundeau vârtos şi ei:
Comandantul Onofrei,
Cel cu pletele-ncurcate,
Şi cu straiu-ncins cu tei,
Dând adânc zăvorul porţii,
Se zbătea ca-n ceasul morţii.
Şi-au bătut o săptămână
Leşii-n zid; dar zidul, prost,
Sta pe loc, pe cum a fost.
Însuşi riga, într-o mână
C-un pistol, din adăpost,
Da pe Ştefan la toţi dracii
Şi-mpuşca la rând – copacii.
Deci, văzând că nici nu-l lasă
Să se ducă-n treaba lui,
Şi nici pomeneală nu-i
De-a-l pofti la ei la masă,
Şi flămând – vai, ce mai spui –
O luă mai pe departe,
Pe genunchi scriind o carte.
“Hai şi descuieţi odată!
Şi tovarăşi să vă fim.
Mândru cântec ce mai ştim,
Marş francez, fără de plată.
Nu vi-e milă că pierim?
Poate-o ploaie să ne-apuce…
Nu ştim drumul, că ne-am duce.
După ce-au citit pitacul,
Onofrei ieşi pe zid:
– “Măi, poleci, eu vă deschid,
Dar să nu vă puie dracul
Să minţiţi, că – vă ucid!
Iar de marşuri mi-e cam scârbă,
Trageţi-mi mai bine-o sârbă!
Iată poarta se descuie.
Leşii,-n vale, pe sub plopi,
Se crucesc, se cred miopi –
Ce văd ei? Din cetăţuie
Doi cu doi, vro zece şchiopi,
Onofrei ridică tonul:
– “Un doi, un! Şi staţi, plutonul!
Cu sprâncenele-ncruntate
Strigă rex: – “Sto pojo boi?
Cine dracul sunteţi voi?
– “Noi? Plăieşii din cetate.
Zece-am fost, pieriră doi.
Rex făcu o mutră lungă,
De credeai că vrea să-mpungă.
– “Pentru voi a fost gâlceava?
Dar boierii?î – “Ce gândeşti!
Noi să ştim? Prin Tirchileşti.
– “Domnul unde-i?î – “E-n Suceava.
– “Dar poporul?î – “La Plăieşti.
– “Drace, asta-i de poveste!
N-aţi ascuns prin turn neveste?
– “Noi? Daí ce, ni-e mintea slabă?
Noi suntem creştini curaţi:
Aştia nu sunt însuraţi,
Eu de zece ani n-am babă,
Voi după femei umblaţi?
Zbârlea are-n Huşi, săracul,
Dar urâtă, goală-dracul!
– “Dar comori ascunse-n oală
Şi-ngropate!î – “Oale, spui?
Le-am lăsat să facă pui.
Una-i ştirbă, şi-alta goală;
Nici o pricopseală nu-i!
De le vrei plocon ori pradă –
Ia fugi, Zbârleo, şi le adă!
Rex atunci: – “Vă tai grămadă!
Dar a stat cu mâna-n sus
Căci aminte şi-a adus
Că-i e teaca fără spadă:
În Liow zălog şi-a pus
Spada cea cu steme duble
Pentru-un pol şi două ruble!
Dând din mâini ca cel ce-alungă
Gânduri rele: – “Eu sunt bun.
Apropo, ce-am vrut să spun?
Onofrei, te văd cu pungă,
Dă-mi o mână de tutun.
N-am fumat de-o săptămână,
Pune-l ici, te rog, în mână.
Şi-aprinzând chibritu-n pripă,
Mulţumit privea la fum.
– “Onofrei, să-mi spui acum,
Şi-apăsa cu unghia-n pipă,
“Cum mi-ai stat tu mie-n drum?
Nu ştiai tu de-a mea faimă
Ca să stai năuc de spaimă?
Dar glumesc aşa! mă iartă,
Eşti erou, s-a hotărât,
Deşi porţi pe după gât
Traistă… hai, şi nu-i deşeartă?
O văzui numaidecât –
Ai într-însa plumbi, de toate.
Brânză, caş şi pâine poate?
– “Brânză nu, dar am pogace
Ş-usturoi, măria-ta.
– “Usturoi! Şi-l poţi mânca?
Dar la urmă, cui i place…
Mon Dieu! Nu te supăra:
Tot făcurăm noi doi pacea:
Ia să văd, cum e pogacea?
Şi apucând cu mâini grăbite,
Rupt de foame ca un lup,
Rupe rex, cu toţii rup,
– “Onofrei al meu, iubite,
Vin la neica să te pup!
Şi-l pupa viteazul rigă
Şi-ndopa la mămăligă.
Ce-a mai fost puţin ne pasă.
Au plecat polonii-n sus,
Iar plăieşii-n jos s-au dus
La Neculcea drept acasă,
Iar acesta-n cărţi i-a pus.
Şi din Dorna până-n Tulcea,
Toţi citesc ce-a scris Neculcea.”

Kripto out!

15 Sep 2013

Presa s-a sinucis

Author: Kripto | Filed under: In the begining

Ciutacu, ești mort!

Badea, ești mort!

Gâdea, ești mort!

Ciuvică, ești mort!

Ați murit! Voi și toți cei care vă seamănă, de la orice televiziune sau publicație, pro sau anti-Băsescu/Ponta/PDL/USL și multe alte litere asemenea.

Ați murit de mult, doar că nu admiteți! Ați murit de atâta vreme încât, risipiți în rămășițele ticurilor voastre mentale, nici voi nu v-ați mai putea recunoaște. Fosilele clișeelor voastre au rămas interesante doar pentru cei care studiază istoria televiziunii, doar pentru cei care au răbdare să scoată de sub straturi groase de țărână urmele unor epoci de mult apuse.

Sunteți dinozauri!

În lumea în care trăiați voi, lucrurile se petrec repede! Doar că nu v-ați prins. Sau v-ați prins, dar ați refuzat să credeți! Simțeați că dominați lumea! Că ceea ce spuneți voi e adevăr doar pentru că lumea vă asculta. Well, breaking news: lumea vă aude, dar nu vă mai ascultă!

În lumea aia pe care credeați că o stăpâniți, supraviețuiești sau nu! Voi n-ați făcut-o!

V-a fost greu să înțelegeți că lumea nu se învârte strict în tiparele Băsescu versus Ponta sau invers. V-ați lăsat seduși de propriile vorbe, învăluite protector de tehnologia camerelor, a carelor TV, a antenelor parabolice ridicate prin piețe, gadgeturi adunate la picioarele voastre de vedete repetitive și tot mai monotone. V-ați lăsat păcăliți de lumea luxuriantă a studiourilor pline de cabluri, de oameni cu căști în ureche, de pudră pe obraz, de secunde până la ”intrarea în direct” și de reporteri de teren. Nu mai sunteți în direct de mult!

SUNTEȚI DEPĂȘIȚI! Da, tehnologia voastră greoaie, costisitoare și complicată încă mai are puterea de a domina televizorul…

DOAR CĂ TELEVIZORUL ÎNSUȘI NU MAI AJUNGE!

A murit ca și voi. Încă nu-și dă seama, dar asta nu schimbă faptul! V-a fost greu să înțelegeți că în lumea în care trăim noi, lucrurile se petrec chiar și mai repede decât în lumea voastră. Se petrec extrem de rapid, la fel de rapid ca mișcarea degetelor pe tastaturile laptopurilor, pe suprafața lucioasă a screen-touch-urilor. Suntem mulți, mobili, pretutindeni. Fără structuri complicate, bugete și prime de crăciun! Fără departamente și direcții, moguli și șantaje. Dar nu și fără organizare! Primim și transmitem mesaje cu minimum de investiție. Filmăm, traducem, pozăm, sharuim, comentăm, dăm ”like” sau ”unfriend”. Greșim sau avem dreptate, credem sau ne răzgândim, ne certăm între noi, învățăm să ne cunoaștem… dar suntem aici, dincolo de ceea ce pot sau vor să perceapă sculele voastre ”profesioniste”! Platformele de socializare ne-au învățat, printre altele, opțiunea ”block” și ”ignore”! Au democratizat aceste opțiuni elementare dincolo de controlul politic. Le-au transformat în intrumente, dacă nu chiar în instincte! Sunt doar la un click distanță. Trebuia să vă temeți de ele! Ele sunt cele care v-au aruncat în ”recycle bin”! Asta așa, că tot ne acuzați că o ardem ecologic!

Ați încremenit în fixismele gândirii voastre! Ei bine, în lumea noastră asta se cheamă ceea ce știința numește rigor mortis! Degeaba urlați… nu e sigur dacă ați observat că mai toți dinozaurii dezgropați aveau gurile deschise! Un urlet mut! Cu el sunt expuși și în muzee…

Ați murit din clipa în care ați crezut că noi suntem în piață pentru că am fi împotriva lui Ponta!  Ponta? E doar ceva aflat în drum! Ați murit încă de anul trecut, când ați crezut că am ieșit în piață pentru că am fi împotriva lui Băsescu! Băsescu? Doar o altă versiune a policefalului numit Ponta, Iliescu, Boc, Tăriceanu și alte litere asemenea! Litere aflate în drum! Aflate în drumul a ceva ce nu ați putut înțelege!

Ați refuzat să înțelegeți că pur și simplu societatea nu (mai) e aia pe care o știți voi! Lumea aia care v-a ridicat pe postamentul celebrității…! De-aia ați murit! Disperați că nu o înțelegeți, ați ajustat-o grotesc la micimea gândirii voastre, ați croit-o după tiparele decrepite care vă sunt atât de familiare! Vă este imposibil să acceptați că, iată, lumea nu mai e în stradă pentru că așa vrea Băsescu-Ponta-Boc-Șova-Plumb-Soroș-Barbu-Obama-Putin-Badea-Gâdea-Ciutacu-Și-Ciuvică!

Vă este imposibil să înțelegeți că nu am ieșit în stradă doar pentru că NU mai vrem ceva, ci mai mult, PENTRU CĂ VREM ceva! Avem cerințe clare, limpezi! Trebuie să fii surd, orb, prost să nu înțelegi!

Sau mort!

Vrem să existe lege! Nu mai credem că schimbarea unui guvern cu un altul sau a unui președinte cu un altul, rezolvă ceva! Ci credem că schimbarea tuturor în relația cu legea schimbă totul! Îi vrem pe toți, absolut pe toți, în genunchi în fața legii! Noi îngenunchem în fața ei în fiecare seară, chiar și atunci când urlați că încălcăm legea făcând demonstrații fără autorizație!

Ne-ați numit nihiliști, manipulați, dezinformați, gloată! Ne-ați numit sute când eram mii, ne-ați numit mii, când eram zeci de mii! În timp ce voi stropeați ecranele pensionarilor cu saliva neputinței voastre și mințeați cu nerușinare că suntem puțini, pe sub geamurile suspendate peste bulevardele orașelor, realitatea vie, concretă, vă contrazicea!

Vă arunca în ridicol!

Vă constata moartea!

Cea mai acceptată teză cu privire la dispariția dinozaurilor este cea care presupune ciocnirea unui asteroid cu pământul! Se pare că asteroidul avea zece kilometri în diametru! A ras într-o clipă dominația de milioane de ani a dinozaurilor.

Un lucru e cert: la Roșia Montana nu va fi nici un crater! Dar după ce strada va câștiga, va exista un crater uriaș în lumea voastră, a televiziunilor. Veți fi îngropați sub propria neputință și nedumerire. Nu vă îndoiți de asta. La o adică, putem forma coloane care să depășească zece kilometri!

(blog repostat de pe link-ul lui Silviu Dancu)

23 Aug 2013

Lie Redemption

Author: Kripto | Filed under: Oameni si oameni..., Povesti subiective

I had enough lies! Telling them, I almost renounced a long time ago. Since then I discovered that there are fields where lying is ok – the professional field of marketing. But, when it comes to personal life, relationships and family, I can’t forgive it, even if it didn’t happen to me. Yes, I mean to say that if I find out an acquaintance lies in the personal field, I immediately develop a bad feeling about that person.

From what theories I encountered, I found two main explanations for lying: shame and fear. There is a third – egocentrism, meaning a person wants something while not losing another thing, when the two are mutually exclusive (ex: cheating with the body or the mind).

Just remember that the text below applies to all of us, at one time or another! Nobody is excluded. Just think about it and, if you don’t find something similar to feel sorry about, even if you were caught or not, you’re either a monster or a monster!

The problem I often encountered, when being lied to or speaking with people making mistakes, is one saying (I’ll try to translate it to English):

“If you admit to a mistake, you’re half forgiven.”

I have some problems with how this saying is used, because as “sayings” go, it leaves room for interpretation.

Mainly, I have a problem with explaining to people that a mistake can’t be called “admitted” if it was discovered by the “victim” beforehand. You can lie one too many times. I’ve been lied to one too many times by people I really cared about (two, in total, and you know who you are). The problem of the culprits was that they admitted to details about the lies only after I had proof or at least knowledge of their deceit. Both of them (the ones who mattered to me) felt bad because they didn’t receive forgiveness for those “errors in judgment” (that they both repeated in time). But they never even tried communicating – i mean really communicating, just like in a healthy relationship. And I say “like in a healthy relationship” because, when it comes to it, they should’ve stopped making mistakes (lying about them later on) just by thinking: “Wait a minute – I’m in a fracking relationship. I’m becoming just a brown eye if I do this!” (Trying to refrain from bad language, but I’m no fucking prude!)

Another thing that bothers me in it’s uses, is that people usually get so infatuated with this “half-forgiveness”, that they stop any other action of redemption after confessing. And yes, here it comes – my personal opinion on the matter, especially after some experiences… Fortunately i developed a strong defense around my core. Unfortunately, the core itself became highly unstable, so, if someone EVER reaches it (again) by trying my patience one too many times, it goes “bum!” at the slightest wrong doing after that point. (More on this subject in my next posting: “Critical Point”)

So, starting from what mistakes I’ve been subjected to and what i saw around, while inspecting people’s minds, this is what i gathered:

1 – Admitting a mistake is just the SECOND step towards redemption. (It’s also important how you do it, using the right tone and every argument, for and against you, the culprit.)

2 – FIRST step is feeling sorry about what you’ve done, even when you’re the only one who knows you did a “boo-boo”. (No, it’s not a disease, but just a guilty conscience!)

3 – Next step, the THIRDisn’t explaining yourself to your “victim”, but acting towards avoiding the repetition of that mistake, without waiting to be asked or forced to do so. (Or you’re never ever regain the trust. A deed half done is, in this case, not enough. So refrain from asking for compromise!)

4 – FORTH step is to stop feeling afraid of imperfection! It only leads to new bad decisions, like hiding the truth from the “authority figure” you let disappointed. (Which incidentally can even be yourself sometimes…)

5 – And the FIFTH: don’t forget that every action has an opposite reaction, so be ready to face the inevitable consequences! (Sometimes overreaction, because we don’t live in a perfect environment)

These can vary, depending on several factors:

– The number of times the mistake was repeated. This means that the more you repeated a mistake, the more you destroy the trust given to you. It’s one of the worse issues, because trust isn’t won, but offered. So, in the end, your main focus should be not on regaining the respect and trust you lost, but on learn how to not give into temptations outside the responsibilities you assumed for yourself and then acting on it.

– The gravity of the mistakes. The worse the mistake, the harder the effort to rebuild what was destroyed. It’s not as bad as repeated mistakes, but a lesser evil is still an evil. This is where you either start doing absolutely everything in your power to regain what you lost (if you actually want it back) or walk away. But, usually, people who make smaller repetitive mistakes also go for the big bad ones too.

– The nature of the mistake. You may have not noticed, but a lot o mistakes (especially with the same subject) are based on only one given cause. Recurrent mistakes with a base one – meaning they are all based on something important to you, a constant temptation of receiving what you already have, but from an alternate source. It’s something that you keep telling yourself you aren’t able to give up, but in truth… you don’t want to (see the egocentric motivation for lying). The consequence is that you always lose one of the two mutually exclusive things you wanted, sometimes both. The real problem is that few people, very few, acknowledge that they have the chance to choose to… choose which one to keep. So beware incongruous wishes, especially in relationships! Oh… who am i kidding? We all choose wrong!

– The compromises. Some people, after being discovered as liars or cheaters, ask for compromises. For the love of chocolate, stop! Asking for compromises, when you cheated someone or lied, makes you like a smoke addict who says he/she quit smoking, but just needs one more cigarette. You’ll just start smoking again, only this time you’ll be better at hiding it (practically lying by actions). And we covered LYING in the previous sections.

– The small reminders. Even if you don’t ask for compromises, when you don’t feel like a brown eye for making a mistake, you begin building up reminders. These don’t just piss me off, but also have the gift of enforcing fear of reoccurrence in the mind of the person you’ve wronged. Again a complaisance: if your father kept beating you, when he even comes close to e gesture that used to resample something that predicted a hit/punch/slap, you go all defensive. “Fight or flight instinct” experts call it. When you wronged someone, they’ll always have the little reminders. So, if you actually want redemption, you’d better start by listening to the one you hurt and get read of the reminders. A person that doesn’t feel guilty about what he/she did can’t see the effect of “the little things”. These can range from a gesture, reference or slightest own interest (towards what you did wrong, making it seem an innocent thing)  and ending with obvious interest in the mistake (categorizing it as a still open possibility of choice) or presents received from people you cheated with. “The little things” may seem unimportant to you, as a raised hand would seem for the violent father, but for the victim it translates as the complete reemergence of terror (physical or psychological). All of these are able to falter any effort of rebuilding what you destroyed. If and where you “pull out” a “small reminder”, tread carefully, try to understand what you did, keep calm and ride the oncoming storm! If you don’t have remorse for your mistake you’ll probably feel treated unfair and face the storm. Good(bye) luck with that!

If you’re not ready or willing to fight the consequences, or you don’t feel sorry about what you did (according to the first step) just give up, human! You’ve been lying to yourself all this time! “Resistance is futile!”

Remember: when it comes to personal life, relationships and family, what goes around, comes around! Usually it takes a lot of effort to admit a fault, but it’s impossible to make things better without that the admission of guilt (or find out other mistakes you made on the way).

Actually… ignorance is bliss, so ignore everything I wrote above this line! OK? If you don’t, who knows – you risk becoming a better person… and you may end up as the victim of another culprit. (SARCASM sign is up, Sheldon!)

Move along now! Go about your business, you little liar! Nothing to see here…

Kripto out!

30 May 2013

Discriminare sexuala

Author: Kripto | Filed under: Despre internet

Mai jos sunt cateva dovezi clare că discriminarea sexuala este impotriva barbatilor, nu a femeilor.

1 – Femeile pot fi promovate pe criterii gen sani, coapse, fund, buze, defăcutul picioarelor pentru accesul facil al sefului. Barbatii trebuie să aiba studii, experienta, competente verificate.
2 – In caz de dezastre, catastrofe naturale, naufragii, femeile şi copiii sunt salvati primii. Barbatii intotdeauna la urma…
3 – Dacă două femei se imbratiseaza, se tin de mană, se saruta, stau impreuna, inseamna ca sunt prietene. Dacă doi barbati dau noroc prea mult si nu-s duri, sunt considerati poponari.
4 – Dacă o femeie nu se descurca cu banii, inseamnă că are o problemă financiara. Dacă un barbat nu se descurcă cu banii, el este un incapabil, un ratat, un neisprăvit.
5 – Dacă o femeie face nazuri, este capricioasă, cu toane, nu ştie ce vrea, isi exprima liber emoţiile, se destainuie, inseamna ca ea trebuie inteleasa. Daca un barbat face oricare din astea, inseamna ca e imatur, slab, fraier.
6 – Femeile au dreptul să manance gratis la restaurant, sa intre gratis în cluburi, primesc cadouri cu diverse ocazii. De la barbat se asteapta sa plateasca intotdeauna.
7 – Dacă o femeie singura nu face sex, se respecta sau nu a gasit persoana potrivita. Dacă un barbat singur nu face sex, nu este “barbat adevarat”.
8 – Dacă vrea sa facă sex, femeia trebuie doar sa aleaga unul din pretendenti (valabil si pentru cele pe care mass media nu le considera “aratoase”). Dacă un barbat vrea sex, el trebuie sa cucereasca o femeie sau sa plateasca.
9 – Dacă o femeie nu satisface sexual un bărbat, nu contează – el trebuie sa fie multumit ca a avut ocazia de a atinge femeia. Dacă un barbat nu satisface sexual o femeie, el este impotent sau ignorant.
10 – Dacă o femeie naste, este sfanta. Barbatul ajunge sfant doar daca e rastignit pe cruce sau ceva asemanator.
11 – Barbatul trebuie sa fie tot timpul amabil, politicos, atent cu femeile. Ele nu au nici o obligatie in acest sens fata de orice barbat din viata lor.
12 – Femeile sunt numite in general “sexul frumos”, oricat de urate ar fi. Barbatii niciodata!
13 – Un barbat, dacă are o problema, trebuie s-o rezolve singur (ca d-aia e barbat). Femeia trebuie sa gaseasca un… barbat sa e ajute.

17 Apr 2013

A bit of Spring

Author: Kripto | Filed under: gallery

I went home in a weekend, carrying my camera. Therese pictures came out. Enjoy!

14 Dec 2012

Better to be dishonest?

Author: Kripto | Filed under: Oameni si oameni..., Povesti subiective

Jack Sparrow: Me? I’m dishonest, and a dishonest man you can always trust to be dishonest. Honestly. It’s the honest ones you want to watch out for, because you can never predict when they’re going to do something incredibly… stupid.”

Yeap: when an honest man does something stupid, he’s always blamed much worse than a dishonest man who does something bad. Also the bad guy is protected from harm or anything that may upset him, while the good guy is not. Why? Because people like predictability, being able to know what comes next, even with bad things. But they don’t like unpleasant surprises, which need a bit of effort to get over. And when it comes to “protection”, the bad guy knows how to seem vulnerable or inspires fear, while the good guy is allways considered able “to take it” or understand.

A man or woman (especially women) would always treat better the ones whom they’ve allowed to do (to them) intentional harm on a constant basis, than the ones who do them good, but make unintentional mistakes (even not related to them).

The trouble is that they forget something: everybody makes mistakes from time to time. Nobody is perfect. I just get frustrated because, being a “good guy” (most of the time), the smallest of mistakes is accused, punished and it’s treated like the end of an era, while someone whom is known to be dishonest, a liar and a profiteer, always gets the benefit of the doubt and “second chances” (and thirds… and so on).

Good thing i learned how to not be a good guy all the time.

Kripto out!